Get:12 bionic-updates/universe armhf Packages Get:11 bionic-updates/main arm64 Packages Get:10 bionic-updates/main armhf Packages Get:9 bionic-security/universe armhf Packages Get:8 bionic-security/universe arm64 Packages Get:7 bionic-security/main arm64 Packages Get:6 bionic-security/main armhf Packages Can you re-run the script, selecting only gl4es, and post the install.log And I'd like to be able to play extremetuxracer and supertuxkart if possible. Next month I'll make a video about the RK3399's with desktop use with your media script. Here's what it looks like with glrun, everything's scrabled. GrandPrixManager: Loading Grand Prix files from /home/nicod/.local/share/supertuxkart/grandprix/ GrandPrixManager: Loading Grand Prix files from /usr/share/games/supertuxkart/data/grandprix/ irr_driver: Using the fixed pipeline (old GPU, or shaders disabled in options) Graphics: Can not find version for '2.0 gl4es wrapper 1.1.1' 'GL4ES wrapper' - ignored.
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IrrDriver: OpenGL version string: 2.0 gl4es wrapper 1.1.1 IrrDriver: OpenGL renderer: GL4ES wrapper Here's the output when using glrun supertuxkart Most important will be : libGL error: unable to load driver: rockchip_dri.so SharedGPUObjects: Hardware Skinning enabled, method: TBO, max bones: 1024 ShaderBasedRenderer: Preloading shaders. GLDriver: ARB Pixel Buffer Object Present GLDriver: ARB Explicit Attrib Location Present GLDriver: ARB Uniform Buffer Object Present GLDriver: ARB Texture Compression RGTC Present GLDriver: EXT Texture Compression S3TC Present GLDriver: ARB Multi Draw Indirect Present GLDriver: AMD Vertex Shader Layer Present IrrDriver: OpenGL version string: 3.3 (Core Profile) Mesa 18.2.8 IrrDriver: OpenGL renderer: llvmpipe (LLVM 7.0, 128 bits) LibGL error: failed to load driver: rockchip LibGL error: unable to load driver: rockchip_dri.so translation: Language 'English (United States)'. translation: Env var LANGUAGE = 'en_US.UTF-8'. I get the message OpenGL: OpenGL version is too old! I'm trying to make some Linux games to work well on the NanoPi M4.
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If anyone has more info on what works well, and how to improve things. On Android you can play playstation and n64, and many more games that run perfect. They`ve got Meveric who does an amazing job optimizing games for the Odroids. If the Odroid N1 would have been sold, then the situation would have been a lot better. That`s a lot less poweful board, but better optimized games. You can even play most on the Odroid C2, a lot better than now on the RK3399. Many of the Linux games work ok, but they all need optimization.
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Here again we need drivers and cores made for the RK3399.
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With RetroArch the 8-bit and 16-bit consoles run perfect. I can say that DosBox works great, so thousands of games there.
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It should be very able, but we need the right persons for that to do some work. I thought about it to open a threat here for that. I am slowly gathering info on gaming on the rk3399 on Linux.
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I suppose it would need gl drivers, and be recompiled for it to run in 1080p without a hitch. Is any one else playing Assaultcube what settings are you finding optimize the RK3399? Is this because the bots are limited to a single CPU thread? and would therefore work better on larger Intel single or dual chips?